Unreal Editor 2-player game
(corporate) Spy vs Spy
NES classic re-imagined in Unreal Editor using Kismet, Matinee, and original textures and models
My first foray into professional-tool level design utilized the Unreal Editor for Unreal Tournament 3. My 5-man team decided to remake the NES hit Spy vs. Spy.
A video is available here.
My contributions included:
- designed mechanic that utilized existing UT3 gameplay in a novel way
- imported custom models and textures
- built the world, placing all assets and models
- scripted gameplay in Kismet
- created triggered animations in Matinee
- tested and refined gameplay experience
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