Corbin Supak

 

AMUSEMENTDAM - concept and mission for AAA action-RPG game

 
An Action-RPG game set in a media-controlled metropolis. Based on the city of Amsterdam, this fictional city is a haven of consumerist-slavery disguised as personal freedom.

Featured Mission: Trains are taking Amusementdam citizens away under the pretense of an emergency. However, our player understands this to be an eradication program intent on emptying the city and disposing of its inhabitants.

GOAL: quickly find a way into the train platform area while concealing your weapon, and then stop each train from departing. To do so, you’ll have to kill the train drivers, and elude the pursuit of your enemies.

Click here for a .pdf that breaks down and maps this mission, describes key moments and pivotal changes, and provides a scripting example of a detailed encounter.

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